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More info on Tron Evolution game revealed

Posted by GodSpeedDemon Tuesday, December 15, 2009 0 comments

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During this evening's evening's Spike TV Video Game Awards, more info was revealed on the new upcoming Tron game. It now has an official title, Tron Evolution, and will be developed by Disney Interactive' s internal developer Propaganda Games (who last developed Turok and are also working on another upcoming Disney Interactive game, Pirates of the Caribbean: Armada of the Dammed.

The game will be released in late 2010 around the time the upcoming movie Tron Legacy will be released to theaters. The movie's lead actress Olivia Wilde announced during the awards ceremony that she will be participating in some way with the game The trailer showed off some light cycle racing combined with some third person action gameplay.

More info on Tron Evolution game revealed originally appeared on Big Download Blog on Sat, 12 Dec 2009 21:50:00 EST. Please see our terms for use of feeds.

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Any publisher worth its salt will tell you that the real money in the business doesn't come from the current bestsellers by Stephanie Meyer and James Patterson, but the backlist: that deep catalog of books that were published years ago. Titles like J.D. Salinger's 1951 novel The Catcher in the Rye help Bertelsmann Media's Random House division attract and keep today's marquee authors. Nielsen Bookscan, which measures approximately 75% of total retail sales, says Joseph Heller's 1961 Catch-22 has sold about 85,000 copies this year.

Continue reading E-book rights for older books become newest battleground in publishing

E-book rights for older books become newest battleground in publishing originally appeared on DailyFinance on Mon, 14 Dec 2009 12:00:00 EST. Please see our terms for use of feeds.

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The PS3 Slim was a decent attempt at reducing both the size, and the cost, of the original PlayStation 3. But did you know Sony were considering making some more drastic changes?

In an interview with Nikkei, SCE's Masayuki Chatani, from the company's strategy planning department, has revealed that not only were Sony looking at making the Slim even smaller, but that they were looking at some fairly radical solutions to the problems of HDD sizing.

One of those was to use flash memory instead of the conventional HDD the PS3 currently uses, which would have cut down on the size, running costs and even noise levels of the console.

Another was to leave local storage out of the equation altogether, and instead rely on the PlayStation Network to save all of a user's game data, personal files and settings (similar to how Gmail works, for example).

Chatani says Sony "considered both options", but in the end, "felt that the price would be too high for the amount of storage capacity the PS3 needs", so they stuck with a conventional HDD.

He also says, when comparing the Slim with the PS2's redesign - a model that made far more drastic cuts to the dimensions of the console than the Slim has managed - that reducing the size of the PS3 even further was a possibility, but that in order to do so, the machine's power supply would have to have been made external (as it was on the PS2 Slim), which "would have imposed restrictions on transport and use, making it harder to use freely."

PS3, PSP Made Smaller, Lighter to Capture New Customer Segments [Nikkei]


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Hey, kids. We got your attention? Good. Remember those pink and blue Wii controllers that were quietly launched in the Land of the Rising Sun back in October? Yeah, well it seems that both of those gems are coming to the United States, but it'll be well after Christmas before you can get your hands on either (without a good importer, anyway). Starting on February 14, 2010, the blue and pink Wiimote will be on sale on US soil, and both devices will come bundled with Wii MotionPlus dongles. There's no word yet on pricing, but we're guessing a small premium is in order for those badly in need of some hue variation.

Nintendo bringing pink and blue Wiimotes to America on Valentine's Day originally appeared on Engadget on Mon, 14 Dec 2009 10:48:00 EST. Please see our terms for use of feeds.

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Huzzah! No more of your intense Headquarters Pro matches will be interrupted by gargantuan, killer shockwaves expelled by morally dubious combatants. That is to say, Modern Warfare 2's Javelin glitch, which enabled a dirty, cheating player to instantly detonate upon death, was fixed earlier this morning by a patch for the Xbox 360 version of the game. According to a recent tweet from Infinity Ward's Robert Bowling, the PS3 version of the game has already received the patch.

In addition to removing the Javelin's unadvertised self-immolation feature, the patch also fixes the equally insidious "unlimited care packages" glitch, and fixes a few areas where players could exploit gaps in the game's geography. In a perfect world, Infinity Ward would have also sent parcels to the houses of anyone who leveraged these exploits -- parcels full of bees. The bad kind. The kind you see on the Discovery Channel. The ones that can kill a full-grown elephant with a surprisingly small swarm.

JoystiqModern Warfare 2 patch available now, Javelin glitch tossed out originally appeared on Joystiq on Fri, 11 Dec 2009 10:45:00 EST. Please see our terms for use of feeds.

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North American Wii owners, the wait may soon be over. After years of patient, patient waiting -- and watching the game land on both the European and Japanese Virtual Console -- the original Smash Bros. should soon be winging its way to American Wiis. The evidence: The game has been rated for Wii by the ESRB, hopefully signifying that a release is imminent. In case you were wondering, the game received an E rating, ostensibly making it suitable for everyone.

We'll just have to wait and see how Grandma takes it when she gets a Star Rod to the dome.

Joystiq NintendoOriginal Smash Bros. rated by ESRB for Wii originally appeared on Joystiq Nintendo on Mon, 14 Dec 2009 13:30:00 EST. Please see our terms for use of feeds.

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'Tis the season to start revelling in the glory of Winter's Veil. To help create some classic music for us all to enjoy during the holiday, Cranius wrote and produced GreatFather Winter. While this video was originally created a year ago, it remains fresh and vibrant even today. I think that Cranius nailed his goal perfectly.

Cranius has a nice story about the final creation of this film. There were fierce snow storms where Cranius lives. He obviously wanted to get his Winter's Veil classic complete by Christmas, but was very concerned about losing power due to the snow. He was rightly concerned, as his electricity went out just as he was near finished. But, thankfully, it turned out to be a very short outage -- he was without power just long enough to get a few more inspirations for some final tweaks.

Let the holiday season begin!



Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


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WoW Moviewatch: GreatFather Winter originally appeared on WoW.com on Mon, 14 Dec 2009 12:00:00 EST. Please see our terms for use of feeds.

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